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God-level Game Designers Start From Scaring the Crying Anchor

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Resumen

Water Blue Star tiene un terreno fértil para los juegos, pero muchas compañías de juegos y diseñadores de juegos son reacios a progresar.

Xun Ze, quien despertó el sistema de diseño de juegos de nivel dios, decidió que todos supieran qué es un juego real.

Dado que el sistema puede recopilar el valor emocional del jugador, el juego desarrollado por Xun Ze hace que el estado de ánimo del jugador fluctúe cada vez más valor emocional.

El valor emocional puede fortalecer los atributos y habilidades de Xun Ze, y también puede comprar artículos especiales y habilidades especiales.

Por lo tanto, los juegos desarrollados por Xun Ze siempre alternan entre la alegría, la ira, la preocupación, el pensamiento, la tristeza, el miedo y la conmoción, brindando a los jugadores una experiencia similar a la de una montaña rusa.

Innumerables jugadores: ¡Vaya ladrón! ¿No puedes darnos un buen rato? ¿Son asombrosos los diseñadores de juegos de nivel dios? ¿Puede un diseñador de juegos de nivel dios hacer lo que quiera?

Xun Ze: ¡Habrá un nuevo juego la próxima semana! Este es un…

Innumerables jugadores: ¡Gou, ladrón, cállate! ¡Toma el dinero, queremos el juego!

- Descripción de MTLNovels

Detalles

Título corto:GGDSFSCA
Titulo original:神级游戏设计师从吓哭主播开始
Estado:Completed
Autor(a):Shen Meng three days
Género:
Weekly Rank:#785
Monthly Rank:#599
All Time Rank:#609
Tags:Alternate World, Artificial Intelligence, Business Management, Cheats, e-Sports, Game Elements, Gamers, Late Romance, Male Protagonist, Nationalism, Parallel Worlds, Poor to Rich, Previous Life Talent, Programmer, System, System Administrator, Time Skip, Transmigration,
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85 Comments on “God-level Game Designers Start From Scaring the Crying Anchor
La sección de comentarios a continuación es solo para discusión, para una nueva solicitud, use Discord en su lugar.
  1. creates a tag for novels by Game Design creators to make them easier to find like a novel : Game Design: It is Very Simple For You To Fill In? , Almighty Game Designer: Please call me a game designer , Say Yes To Making Bad Games, What the Hell is Titanfall?, I Make Games To Scare Crying Players. like these.

  2. Help me find - a fired artist gets a program (cheat system?) that animates what he drew, and he opens an animation studio, he also quarreled with his wife, she will then become the CEO of his company

  3. there are some drawbacks of this novel when compared to other game maker novels, it's about the plot of the game, Here it is not explained how the plot of the game he made, only the name, and the type of genre of the game,

  4. I really hate these types of novels. Like, the mc gets praised for the things he does when in reality, they are not even original. Like he steals ideas, designs, art and stories, claims them as his own lol.

  5. If you really want to comment on the logic of this, you need to understand the reality, if there is no game, anime, novel or technology in this world, if you were the first to show it, have patents or something like that, the person will be the creator of it, because it was the first and only one that made it appear in that world, it doesn't matter if the technology was taken from a Being from another dimension, plane or planet... It's like saying that Santos Dumont created the world's first airplane, but the American says that the twins created the airplane... So tell me? If there is such a thing in our real life, imagine in a world that there is no such thing and was created... Is he not the true creator?

  6. (chapter 497) I give up. I really tried to get to the end, but the author just keeps butchering the games one after the other and say that it's super good. The first Full dive VR being PUBG is just ridiculous, you need 100 people for one match so there's no way it'd work as a first game for any platform. Making Dark souls and DMC as VR is another ridiculous idea. Just because a game is in VR doesn't make it good, for most of the game, the VR element can make it much worse exactly because they were made to be watched through the screen and don't lived in person. But the last drop for me was making DbD as a hopeful game without bloodshed because of VR. It's exactly the problem, the risks of VR are too much for certain games to work on it and the author simply ignore it... Looking for another game developer novels if someone can recommend

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